Jnes Version 0.5 Beta 1
July 9th, 2002
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- Fixed Deady Towers, Mapper 34
- Fixed an issue with palettes that affected Archon
- Added code toggling to the game genie interface (usually works without reset)
- Cheats are now a single file, and some popular ones are included
- Game genie usage in MMC3 games is now fixed
- Tweaked noise a little bit, more like 0.30a which was better
- Added a NES stereo sound option, usually pretty nice!
- Better menu handling while files are not active
- Recent menu is a little nicer, stamping is better, also deletes invalid entries
- Fixed bitmap capturing in triple buffer full screen
- Rewrote Direct Draw locking logic
- Direct Sound library used is same as other projects
- Using accelerators now, keyboard shortcuts improved and more reliabile
- PPU rendering rewritten for palette based rendering (slower, more accurate..)
- Added network play support via the Kaillera 0.90
- Added a video timing option to allow and extra line of vblank (fixes graphics glitches in bubble bobble 2, blades of steel, etc)
- Window position remembered when returning to windowed mode from full screen
- Put back 24-bit rendering (works?) and removed 8-bit from full screen
- Rom Browser added, sort by name, mapper, and battery saves
- j6502 was ported back to C from X86 assembly (hopefully no difference... maybe slower on old computers)
- New settings dialog: file association (thanks zilmar), IPS patching functionality, directory paths
- Direct Input library has improved error detection for disconnected joypads on load, and tabbed dialog
- New video dialog, replaces the old series of menus, also adds enumeration of full screen display modes
- Brand new help file (thanks to smiff for the inspiration)
- ZIP file support using ZLIB 1.1.4 DLL, only for NES roms
- Almost every other aspect has seen rewrites and cleanups over time..
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